qt/LedOK/tcpsocket.cpp

47 lines
1.4 KiB
C++

#include "tcpsocket.h"
#include <QEventLoop>
#include <QMetaEnum>
const char* socketErrKey(int value) {
static auto metaEnum = QMetaEnum::fromType<QAbstractSocket::SocketError>();
return metaEnum.valueToKey(value);
}
bool TcpSocket::waitForConnected(int msecs) {
if(state() == ConnectedState) return true;
QEventLoop loop;
connect(this, &QTcpSocket::connected, &loop, &QEventLoop::quit);
return connAndExec(msecs, &loop);
}
bool TcpSocket::waitForDisconnected(int msecs) {
if(state() == UnconnectedState) return true;
QEventLoop loop;
connect(this, &QTcpSocket::disconnected, &loop, &QEventLoop::quit);
return connAndExec(msecs, &loop);
}
bool TcpSocket::waitForBytesWritten(int msecs) {
QEventLoop loop;
connect(this, &QTcpSocket::bytesWritten, &loop, &QEventLoop::quit);
return connAndExec(msecs, &loop);
}
bool TcpSocket::waitForReadyRead(int msecs) {
QEventLoop loop;
connect(this, &QTcpSocket::readyRead, &loop, &QEventLoop::quit);
return connAndExec(msecs, &loop);
}
bool TcpSocket::connAndExec(int msecs, QEventLoop *loop) {
connect(this, &QTcpSocket::errorOccurred, loop, [loop] {
loop->exit(1);
});
if(msecs > 0) {
connect(this, &TcpSocket::timeout, loop, &QEventLoop::exit);
if(timerId!=0) killTimer(timerId);
timerId = startTimer(msecs);
}
auto res = loop->exec();
timerStop();
if(res==5) setSocketError(SocketTimeoutError);
return res==0;
}