#include "etextinput.h" #include "ui_etextinput.h" eTextInput::eTextInput(const QString &text, QWidget *parent) : LoQDialog(parent), ui(new Ui::eTextInput) { ui->setupUi(this); ui->wTextEdit->setText(text); connect(ui->wTextEdit, SIGNAL(textChanged()), this, SLOT(onTextChanged())); } eTextInput::~eTextInput() { delete ui; } void eTextInput::onTextChanged() { emit sTextChanged(ui->wTextEdit->toPlainText()); }