#include "etempattr.h" #include "ui_etempattr.h" eTempAttr::eTempAttr(const eTemp::Data &data, QWidget *parent) : eAttr(parent), ui(new Ui::eTempAttr) { ui->setupUi(this); ui->wTemp->setChecked(data.bTemperature); ui->wComp->setValue(data.compensation); if(data.temperatureType == 0) { ui->wCelsius->setChecked(true); } else { ui->wFahrenheit->setChecked(true); } ui->wLabelTemp->setText(data.labelTemperature); // ui->wText->setText(data.text); ui->checkBox_Title->setChecked(data.bTitle); ui->lineEdit_Title->setText(data.labelTitle); ui->checkBox_Humidity->setChecked(data.bHumidity); ui->lineEdit_Humidity->setText(data.labelHumidity); ui->checkBox_Noise->setChecked(data.bNoise); ui->lineEdit_Noise->setText(data.labelNoise); ui->checkBox_WindSpeed->setChecked(data.bWindSpeed); ui->lineEdit_WindSpeed->setText(data.labelWindSpeed); ui->checkBox_WindDirection->setChecked(data.bWindDirection); ui->lineEdit_WindDirection->setText(data.labelWindDirectiton); ui->checkBox_PM25->setChecked(data.bPM25); ui->lineEdit_PM25->setText(data.labelPm25); ui->checkBox_PM10->setChecked(data.bPM10); ui->lineEdit_PM10->setText(data.labelPm10); ui->wFontFamily->setCurrentText(data.fontFamily); ui->wFontSize->setValue(data.fontSize); ui->wFontBold->setChecked(data.fontBold); ui->wFontItalics->setChecked(data.fontItalics); ui->wFontUnderline->setChecked(data.fontUnderline); ui->wColor->setColor(data.textColor); ui->wPlayRefresh->setValue(data.playRefresh); ui->wPlayDuration->setValue(data.playDuration); ui->checkBox_paomadeng->setChecked(data.bSingleScroll); if(data.bSingleScroll) { ui->radioButtonLeft->setVisible(false); ui->radioButtonCenter->setVisible(false); ui->radioButtonRight->setVisible(false); } else { ui->radioButtonLeft->setVisible(true); ui->radioButtonCenter->setVisible(true); ui->radioButtonRight->setVisible(true); } ui->spinBoxSpeed->setValue(data.iScrollSpeed); ui->wBackgroundColor->setColor(data.cBackground); connect(ui->wTemp, SIGNAL(toggled(bool)), this, SLOT(onAttrChanged())); connect(ui->wComp, SIGNAL(valueChanged(int)), this, SLOT(onAttrChanged())); connect(ui->wCelsius, SIGNAL(toggled(bool)), this, SLOT(onRadioChecked(bool))); connect(ui->wFahrenheit, SIGNAL(toggled(bool)), this, SLOT(onRadioChecked(bool))); connect(ui->wLabelTemp, SIGNAL(textChanged(const QString&)), this, SLOT(onAttrChanged())); connect(ui->checkBox_Title, SIGNAL(toggled(bool)), this, SLOT(onAttrChanged())); connect(ui->lineEdit_Title, SIGNAL(textChanged(const QString&)), this, SLOT(onAttrChanged())); connect(ui->checkBox_Humidity, SIGNAL(toggled(bool)), this, SLOT(onAttrChanged())); connect(ui->lineEdit_Humidity, SIGNAL(textChanged(const QString&)), this, SLOT(onAttrChanged())); connect(ui->checkBox_Noise, SIGNAL(toggled(bool)), this, SLOT(onAttrChanged())); connect(ui->lineEdit_Noise, SIGNAL(textChanged(const QString&)), this, SLOT(onAttrChanged())); connect(ui->checkBox_WindSpeed, SIGNAL(toggled(bool)), this, SLOT(onAttrChanged())); connect(ui->lineEdit_WindSpeed, SIGNAL(textChanged(const QString&)), this, SLOT(onAttrChanged())); connect(ui->checkBox_WindDirection, SIGNAL(toggled(bool)), this, SLOT(onAttrChanged())); connect(ui->lineEdit_WindDirection, SIGNAL(textChanged(const QString&)), this, SLOT(onAttrChanged())); connect(ui->checkBox_PM10, SIGNAL(toggled(bool)), this, SLOT(onAttrChanged())); connect(ui->lineEdit_PM10, SIGNAL(textChanged(const QString&)), this, SLOT(onAttrChanged())); connect(ui->checkBox_PM25, SIGNAL(toggled(bool)), this, SLOT(onAttrChanged())); connect(ui->lineEdit_PM25, SIGNAL(textChanged(const QString&)), this, SLOT(onAttrChanged())); //connect(ui->wText, SIGNAL(textChanged()), this, SLOT(onAttrChanged())); connect(ui->wFontFamily, SIGNAL(currentTextChanged(const QString&)), this, SLOT(onAttrChanged())); connect(ui->wFontSize, SIGNAL(valueChanged(int)), this, SLOT(onAttrChanged())); connect(ui->wFontBold, SIGNAL(toggled(bool)), this, SLOT(onAttrChanged())); connect(ui->wFontItalics, SIGNAL(toggled(bool)), this, SLOT(onAttrChanged())); connect(ui->wFontUnderline, SIGNAL(toggled(bool)), this, SLOT(onAttrChanged())); connect(ui->wColor, SIGNAL(sColorChanged(const QColor&)), this, SLOT(onAttrChanged())); connect(ui->wPlayRefresh, SIGNAL(valueChanged(int)), this, SLOT(onAttrChanged())); connect(ui->wPlayDuration, SIGNAL(valueChanged(int)), this, SLOT(onAttrChanged())); connect(ui->radioButtonLeft, SIGNAL(toggled(bool)), this, SLOT(onRadioChecked(bool))); connect(ui->radioButtonCenter, SIGNAL(toggled(bool)), this, SLOT(onRadioChecked(bool))); connect(ui->radioButtonRight, SIGNAL(toggled(bool)), this, SLOT(onRadioChecked(bool))); connect(ui->checkBox_paomadeng, SIGNAL(toggled(bool)), this, SLOT(onAttrChanged())); // connect(ui->wBackgroundColor, SIGNAL(sColorChanged(const QColor &)), this, SLOT(BackgroundColor(const QColor &))); connect(ui->wBackgroundColor, SIGNAL(sColorChanged(const QColor &)), this, SLOT(onAttrChanged())); connect(ui->spinBoxSpeed, SIGNAL(valueChanged(int)), this, SLOT(onAttrChanged())); } eTempAttr::~eTempAttr() { delete ui; } void eTempAttr::onAttrChanged() { eTemp::Data data; data.bTemperature = ui->wTemp->isChecked(); data.compensation = ui->wComp->value(); data.temperatureType = ui->wCelsius->isChecked() ? 0 : 1; data.labelTemperature = ui->wLabelTemp->text(); data.bTitle=ui->checkBox_Title->isChecked(); data.labelTitle = ui->lineEdit_Title->text(); data.bHumidity=ui->checkBox_Humidity->isChecked(); data.labelHumidity = ui->lineEdit_Humidity->text(); data.bWindSpeed=ui->checkBox_WindSpeed->isChecked(); data.labelWindSpeed = ui->lineEdit_WindSpeed->text(); data.bWindDirection=ui->checkBox_WindDirection->isChecked(); data.labelWindDirectiton = ui->lineEdit_WindDirection->text(); data.bNoise=ui->checkBox_Noise->isChecked(); data.labelNoise = ui->lineEdit_Noise->text(); data.bPM10=ui->checkBox_PM10->isChecked(); data.labelPm10 = ui->lineEdit_PM10->text(); data.bPM25=ui->checkBox_PM25->isChecked(); data.labelPm25 = ui->lineEdit_PM25->text(); data.fontFamily = ui->wFontFamily->currentText(); data.fontSize = ui->wFontSize->value(); data.fontBold = ui->wFontBold->isChecked(); data.fontItalics = ui->wFontItalics->isChecked(); data.fontUnderline = ui->wFontUnderline->isChecked(); data.textColor = ui->wColor->color(); data.playRefresh = ui->wPlayRefresh->value(); data.playDuration = ui->wPlayDuration->value(); if(ui->radioButtonLeft->isChecked()) data.iAlignType = 0; else if(ui->radioButtonCenter->isChecked()) data.iAlignType = 1; else if(ui->radioButtonRight->isChecked()) data.iAlignType = 2; data.bSingleScroll=ui->checkBox_paomadeng->isChecked(); if(data.bSingleScroll) { ui->radioButtonLeft->setVisible(false); ui->radioButtonCenter->setVisible(false); ui->radioButtonRight->setVisible(false); } else { ui->radioButtonLeft->setVisible(true); ui->radioButtonCenter->setVisible(true); ui->radioButtonRight->setVisible(true); } data.iScrollSpeed=ui->spinBoxSpeed->value(); data.cBackground=ui->wBackgroundColor->color(); emit sAttrChanged(data); } void eTempAttr::BackgroundColor(const QColor & col) { if (!col.isValid()) return; emit sBackgroundColorChanged(col); }