#include "loqvideosurface.h" LoQVideoSurface::LoQVideoSurface(QObject *parent) : QAbstractVideoSurface(parent) {} QList LoQVideoSurface::supportedPixelFormats(QAbstractVideoBuffer::HandleType handleType) const { Q_UNUSED(handleType); QList listPixelFormats; listPixelFormats << QVideoFrame::Format_ARGB32 << QVideoFrame::Format_ARGB32_Premultiplied << QVideoFrame::Format_RGB32 << QVideoFrame::Format_RGB24 << QVideoFrame::Format_RGB565 << QVideoFrame::Format_RGB555 << QVideoFrame::Format_ARGB8565_Premultiplied << QVideoFrame::Format_BGRA32 << QVideoFrame::Format_BGRA32_Premultiplied << QVideoFrame::Format_BGR32 << QVideoFrame::Format_BGR24 << QVideoFrame::Format_BGR565 << QVideoFrame::Format_BGR555 << QVideoFrame::Format_BGRA5658_Premultiplied << QVideoFrame::Format_AYUV444 << QVideoFrame::Format_AYUV444_Premultiplied << QVideoFrame::Format_YUV444 << QVideoFrame::Format_YUV420P << QVideoFrame::Format_YV12 << QVideoFrame::Format_UYVY << QVideoFrame::Format_YUYV << QVideoFrame::Format_NV12 << QVideoFrame::Format_NV21 << QVideoFrame::Format_IMC1 << QVideoFrame::Format_IMC2 << QVideoFrame::Format_IMC3 << QVideoFrame::Format_IMC4 << QVideoFrame::Format_Y8 << QVideoFrame::Format_Y16 << QVideoFrame::Format_Jpeg << QVideoFrame::Format_CameraRaw << QVideoFrame::Format_AdobeDng; // Return the formats you will support return listPixelFormats; } bool LoQVideoSurface::present(const QVideoFrame &frame) { // Handle the frame and do your processing if (frame.isValid()) { QVideoFrame cloneFrame(frame); emit frameAvailable(cloneFrame); return true; } return false; }