qt/LedOK/wProgramManager/wEditProgram/wElement/fyxcircleprogress.cpp

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2022-01-04 18:11:48 +08:00
#include "fyxcircleprogress.h"
fyxCircleProgress::fyxCircleProgress(QWidget *parent) :
QWidget(parent)
{
setAttribute(Qt::WA_DeleteOnClose);
m_updateTimer = new QTimer(this);
m_updateTimer->setInterval(50);//间隔,微妙微单位,大家可以改一下这个值看看转动速度。
connect(m_updateTimer,SIGNAL(timeout()),this,SLOT(UpdateAngle()));
m_updateTimer->start();//启动定时器
m_angle = 0;
m_outerRadius = 0;
setWindowFlags(Qt::FramelessWindowHint);//无窗体
setAttribute(Qt::WA_TranslucentBackground);//背景透明
}
void fyxCircleProgress::paintEvent(QPaintEvent *)
{
QPainter painter(this);
painter.setRenderHints(QPainter::Antialiasing|QPainter::HighQualityAntialiasing);//设置反锯齿
drawUnderCircle(&painter);//画外部圆
// drawBMW(&painter);//画宝马
}
void fyxCircleProgress::drawUnderCircle(QPainter *painter)
{
painter->save();
m_outerRadius=width()>height()?(qreal)height()/2-4:(qreal)width()/2-4;//求最小的那个值。自己可以测试一下减4个像素与不减的区别
QPointF TopLeft(rect().center().x() - m_outerRadius,rect().center().y() - m_outerRadius);
QPointF BottomRight(rect().center().x() + m_outerRadius,rect().center().y() + m_outerRadius);
QRectF CircleRect(TopLeft,BottomRight);//大圆矩形
painter->setPen(Qt::NoPen);//大家可以注释掉这行看一下,有什么差别?
QRadialGradient CircleGradient(CircleRect.center(),m_outerRadius,CircleRect.center());//设置渐变
CircleGradient.setColorAt(0.0,OUTER_CIRCLE_START_COLOR);
CircleGradient.setColorAt(1.0,OUTER_CIRCLE_END_COLOR);
painter->setBrush(CircleGradient);
painter->drawEllipse(CircleRect);//画椭圆,其实就是画圆。特殊椭圆而已
painter->restore();
}
void fyxCircleProgress::drawBMW(QPainter *painter)
{
painter->save();
//坐标转换的方法和下面直接用painter的rotate方法一样
//QTransform t;
//t.translate(rect().center().x(),rect().center().y());// move to center
//t.rotate(m_angle,Qt::ZAxis);//绕Z轴旋转
//painter->setTransform(t);
painter->translate(rect().center().x(),rect().center().y());// move to center
painter->rotate(m_angle);//旋转
qreal InnerRadius = m_outerRadius * RADIUS_FACTOR;//内半径
QPointF tTopLeft( -InnerRadius,-InnerRadius);
QPointF tBottomRight(InnerRadius,InnerRadius);
QRectF tRect(tTopLeft,tBottomRight);
qreal dAngle = 90 * 16;//为什么乘以16自己查看文档怎么画pie的。
qreal StartAngle = 0;
painter->setPen(Qt::NoPen);
for(int AngleIndex = 0; AngleIndex < 4;AngleIndex++)
{
//交叉蓝色白色
QRadialGradient PieGradient(tRect.center(),m_outerRadius,tRect.center());
if(AngleIndex%2)//蓝色
{
PieGradient.setColorAt(0.0,BLUE_CIRCLE_START_COLOR);
PieGradient.setColorAt(1.0,BLUE_CIRCLE_END_COLOR);
}
else//白色
{
PieGradient.setColorAt(0.0,WHITE_CIRCLE_START_COLOR);
PieGradient.setColorAt(1.0,WHITE_CIRCLE_END_COLOR);
}
painter->setBrush(PieGradient);
painter->drawPie(tRect,StartAngle,dAngle);
//角度增加90度
StartAngle += dAngle;
}
painter->restore();
}
void fyxCircleProgress::UpdateAngle()
{
m_angle += 1;
if(m_angle > 360)
{
m_angle = 0;
}
//m_angle = ((m_angle + 1) % 360);与上面几行功能一样
update();//刷新控件会调用paintEvent函数
}